glBindTexture
GL_TEXTURE_2D
[0.0 - 1.0]
['\000' - '\255']
gluTessBeginPolygon ~tess; gluTessBeginContour ~tess; Array.iter (fun (x,y,z) -> gluTessVertex ~tess ~x ~y ~z) points; gluTessEndContour ~tess; gluTessEndPolygon ~tess;